“Going outside is highly overrated.”
Ernest Cline, Ready Player One
VR Controllers with Unity's XR Interaction …
In the last tutorial I explained how to set up models to use as the hand visualization using Unity’s Interaction Toolkit. Today, I want to add …
VR Controllers with Unity's XR Interaction Toolkit
A few weeks ago I received my big prize of winning the WebXR category on this year’s JS13K. This triggered me to look into VR in Unity again. …
Js13K Post-Mortem
What’s Js13K? This year’s edition of the Js13k game jam is a wrap. The main restriction of this jam is to build a JavaScript game that …
Building a Game for Js13K
Intro Every year, from the 13th of August until the 13th of September, there’s a gamejam called js13kgames. The objective of the jam is to build …
How to create a skydome for your game with …
Intro In my latest game Get off my Lawn! I added a skydome that shows a rendered image. Because the styles of the 3D geometry and the game itself are …
Making money with your WebXR games
Intro Making some money with your WebXR can be really tough. Selling any web game is already hard, but doing that in a VR headset is near impossible. …
VR Controller Haptics in WebXR
Intro You might have noticed that when you are playing games on your VR headset, you can feel the controller vibrating. This haptic feedback is a …
Assets from Unreal in WebXR
Intro Although it’s not possible to export from Unreal to WebXR, there are a lot of very nice assets available in the Unreal Marketplace that …