“Going outside is highly overrated.”
Ernest Cline, Ready Player One
Demystifying Blend Modes
Hello Coders! 👾 Understanding GL blend modes can be challenging, especially when dealing with visual effects like smoke or fire in your projects. …
Discriminating Union Types In Typescript
Hello Coders!👾 Recently I’ve been working on porting an ancient Unity game to the Wonderland Engine, and it’s been an interesting process …
On The Fly Meshes
Hello Coders! 👾 I was working on a project in Wonderland Engine today and wanted to create a mesh at runtime. It’s a very powerful feature, but …
My Take on LLMs for Code
Hello Coders! 👾 The conversation around Large Language Models and their capability (or incapability) in writing quality code has been heating up. As …
Visualizing Rosie using Wonderland Engine
Hello Coders! 👾 I’m excited to talk about the journey of bringing Rosie, my AI assistant, to life through the power of 3D visualization. This …
Preventing Burnout as a Game Developer
Balancing Passion and Well-being Hello Coders! 👾 Game development is an incredibly rewarding field, merging creativity, technology, and storytelling …
The Road to AGI
Why ChatGPT May Not Get Us There Hello Coders! 👾 Over the past few year we’ve seen a huge development in artificial intelligence. One of the …
Game Jams
Hello Coders! 👾 Today I’d like to talk about Game Jams. Events where programmers, artists, and others come together to create small games, can …
Escape from tutorial hell
Hello Coders! 👾 In the journey of learning to develop games, many of us fall into a seductive trap known as ’tutorial hell’. It’s a …
Responsible AI
Hello Coders! 👾 Artificial Intelligence is no longer a futuristic concept. It has become a part of our daily developer lives (well, for me at least). …
80-20 rule in game development
Hello Coders! 👾 Have you ever heard of the 80-20 Rule? This principle tells us that for many things, 80% of our results come from just 20% of our …
Different types of LLM models
Hello Coders! 👾 In today’s post, I hope to demystify Large Language Models and break down their functionality a bit without any confusing …