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Working on the adding delay stuff

Hello coders! 👾 In the latest development stream for our Christmas Horror VR game, we made significant progress on an intricate puzzle that will be a key feature in the game. I’ve gone for a Christmas theme around the studio, and I’ve also been tweaking the lighting and green screen setup to enhance the stream quality. Puzzle Development The main focus of this stream was to continue enhancing a puzzle we worked on in the previous stream.

Working on the adding delay stuff

In today’s stream, I continued developing our VR horror game, focusing on the Christmas-themed puzzle involving a Christmas tree. I set up a green screen and lighting, asking viewers for feedback on the setup. I worked on a puzzle from the last stream, adjusting the placement of ornaments and integrating them into the game using the Wonderland editor. The Christmas tree will signal when the puzzle is active by changing the color of certain ornaments to red, serving as a hint for the player.